Sosyal açıldı! Bir göz at → Hemen gir →

1098 [RELEASE] Knight Online Server Source v2.0.0 - Complete C++ Implementation with Event Systems

brockley

KY Üye
KAYIT
9 Ağu 2023
Mesajlar
44
Tepki puanı
51
[RELEASE] Knight Online Server Source v2.0.0 - Comprehensive C++ Implementation

Hello friends,

I'm sharing Knight Online Server Source v2.0.0 with you. This is a complete private server implementation written in C++ with extensive game systems and modern architecture.

Core Features:

  • Full combat system with skills, magic, and damage calculations
  • Advanced Bot AI system with movement, combat, and merchant capabilities
  • Multi-zone system with different level requirements and mechanics
  • Party system for group coordination
  • Comprehensive chat system with multiple types and moderation
Event Systems:

  • Castle Siege War - Clan-based castle battles with tax collection
  • Chaos Stone - Multi-stage boss event with respawning mechanics
  • Border Defense War - Arena battles
  • Juraid Mountain - Party-based PvE event
  • Forgotten Temple - Level-based dungeon event
  • Automated event scheduling and management
Social Systems:

  • Clan/Knights system with rankings and alliances
  • King/Election system with democratic voting
  • Clan bank with shared warehouse
  • Premium system with multiple tiers and bonuses
  • Pet system for customization
Economy & Progress:

  • Trading and merchant system
  • Item upgrade system
  • Daily quests and achievement system
  • Player and clan rankings with automatic updates
  • Configurable EXP, coin, NP, and drop rates
Technical Specifications:

  • Anti-Cheat protection with XGuard integration
  • Lua scripting engine for custom game logic
  • ODBC-based database connectivity
  • Robust socket handling with packet management
  • Multi-threaded architecture for optimal performance
What's Included:

  • GameServer source code
  • LogInServer source code
  • Shared libraries and utilities
  • Lua scripting support
  • N3BASE framework
  • Complete documentation (README.md)
  • Configuration files and examples
Requirements:

  • Visual Studio 2019 or later
  • SQL Server with ODBC driver
  • Windows 10/11
  • 8GB RAM minimum (16GB recommended)
  • Quad-core processor or better
Installation:

  1. Open the solution in Visual Studio
  2. Configure database connections in GameServer.ini
  3. Build for x64 Release configuration
  4. Set up SQL Server databases (ACCOUNT, GAME, LOGIN)
  5. Run the server executables
All detailed instructions are available in the README.md file.

Enjoy your work!
download:

Download: KO Source2.0.rar

Download Link:
 

Ekli dosyalar

  • Screenshot 2026-05-28 122439.png
    Screenshot 2026-05-28 122439.png
    249 KB · Görüntüleme: 92
  • Screenshot 2026-05-28 122824.png
    Screenshot 2026-05-28 122824.png
    227.2 KB · Görüntüleme: 97
Son düzenleme:

brockley

KY Üye
KAYIT
9 Ağu 2023
Mesajlar
44
Tepki puanı
51

Server Monitoring & Management

  • Real-time Performance Tracking (

    ServerMonitor.cpp): CPU usage, memory usage, active connections, player counts, database query times

  • Performance Alerts: Configurable thresholds for CPU, memory, and DB query alerts
  • Performance Logging: Export performance data to log files
  • Zone Player Tracking: Monitor player distribution across zones
  • Alert History: Track recent server alerts

GM Command System (

GMCommandsHandler.cpp)​

  • Player Management: Mute/unmute, arrest, summon, disconnect players
  • Attack Control: Allow/disable player attacks
  • Event Commands: Global EXP, Noah (coin), NP, and drop rate events
  • Item Distribution: Give items to specific players or all online players/zone
  • Character Modification: Change EXP, gold, loyalty (NP) for players
  • Table Reload: Hot-reload game tables without restart (items, magic, events, etc.)
  • Drop Testing: Test NPC drop rates
  • Mining/Fishing Testing: Test resource drop rates

Backup System (

BackupManager.cpp)​

  • Automated Backups: Scheduled backups with configurable intervals
  • Multiple Backup Types: Full database, player data, config files, game state
  • Backup Retention: Auto-cleanup of old backups based on age/count
  • Backup History: Track backup status and sizes
  • Manual Backup Creation: On-demand backups

Web Admin Dashboard (webdashboard/)​

  • Real-time Statistics: Player counts, CPU, memory, connections
  • Player Management: View online players, search, filter by zone
  • Event Control: Start/stop events (CSW, Chaos, BDW, Juraid, FT)
  • Performance Monitoring: Charts for CPU/memory, alert configuration
  • Backup Management: Create backups, view history, auto-backup settings
  • Log Viewing: Filter and search server logs
  • Quick Actions: Reload config, create backup, shutdown server

Event Systems

  • Castle Siege War (

    CastleSiegeWar.cpp): Clan-based castle battles with tax collection

  • Chaos Stone (

    ChaosStone.cpp): Multi-stage boss event with respawning mechanics

  • Border Defense War (

    EventMainSystem.cpp): 8v8 arena battles

  • Juraid Mountain: Party-based PvE event
  • Forgotten Temple: Level-based dungeon event
  • Event Scheduling: Automated event timing and management

Clan/Knights System (

KnightsManager.cpp)​

  • Clan Creation/Management: Create, join, leave, destroy clans
  • Ranking System: Top 10 clan rankings
  • Clan Alliances: Create and manage clan alliances
  • Clan Bank (

    ClanBank.cpp): Shared clan warehouse with premium integration

  • Donation System: NP donations to clans
  • Clan Notices: Custom clan announcements
  • Symbol System: Custom clan capes/emblems

King/Election System (

KingSystem.cpp)​

  • Democratic Elections: Multi-stage voting process
  • King Powers: Tax collection, special events, treasury management
  • Impeachment System: Remove unpopular kings
  • National Treasury: Manage nation funds

Configuration Features (

GameServer.ini )​

  • Bonus Rates: Configurable EXP, coin, NP, drop bonuses
  • Castle Settings: Nation ownership, clan grades
  • Premium Bonuses: Clan premium EXP, gold, NP bonuses
  • National Points: Zone-specific NP rewards
  • Server Settings: Max level, GM damage, login settings
  • Database Configuration: Multiple database connections

Additional Systems

  • Bot System (

    BotHandler.cpp): AI-controlled players for testing/farming

  • Premium System: Premium benefits and management
  • Lottery System: In-game lottery events
  • Daily Quests: Daily quest system
  • Crafting System: Item crafting mechanics
  • Item Upgrade: Equipment upgrade system
  • Arena System: PvP arena battles
  • Tournament System: Competitive tournaments
 

memati81

KY Kıdemli Üye
KAYIT
31 Mar 2023
Mesajlar
563
Tepki puanı
39
DB Yİ YOK MAPLAR YOK LUA DA YOK SADECE SRC OLARAK VERİLMİŞ GELİŞTİRMEK İSTEYENLER İÇİN SAĞOLASIN YİNEDE
 

TheWolf

KY Üye
KAYIT
11 Nis 2026
Mesajlar
56
Tepki puanı
7
Hello friends,

I'm sharing Knight Online Server Source v2.0.0 with you. This source code contains a comprehensive game server equipped with advanced features.

**Features:**
- Real-time performance monitoring (CPU, Memory, Network)
- Database migration system
- Configuration hot-reload (server reboot not required)
- Automatic backup system
- Advanced logging system
- Web admin panel
- Lua script support
- Bot AI system
- Event system (Castle Siege, Chaos Stone, BDW, Juraid, etc.)
- Clan/Knights system
- Quests and achievements
- Trade and merchant system
- Premium system
- Pet system
- And much more...

**Includes:**
- GameServer source code
- LogInServer source code
- All necessary libraries (Lua, shared, libcurl)
- Database scripts
- Web dashboard
- Documentation

**Requirements:**
- Visual Studio 2019 or later
- SQL Server
- Windows 10/11

Use Visual Studio to compile the source code. All details are available in the README.md file.

Enjoy your work!
*** Gizli metin: alıntı yapılamaz. ***
teşekkürler bu nedir
 

hasansbr

KY Uzman Üye
Yardımsever
Server Sahibi
KAYIT
4 Ocak 2021
Mesajlar
722
Tepki puanı
378
Yaş
13
Web
aydeacs.com
Hello friends,

I'm sharing Knight Online Server Source v2.0.0 with you. This source code contains a comprehensive game server equipped with advanced features.

**Features:**
- Real-time performance monitoring (CPU, Memory, Network)
- Database migration system
- Configuration hot-reload (server reboot not required)
- Automatic backup system
- Advanced logging system
- Web admin panel
- Lua script support
- Bot AI system
- Event system (Castle Siege, Chaos Stone, BDW, Juraid, etc.)
- Clan/Knights system
- Quests and achievements
- Trade and merchant system
- Premium system
- Pet system
- And much more...

**Includes:**
- GameServer source code
- LogInServer source code
- All necessary libraries (Lua, shared, libcurl)
- Database scripts
- Web dashboard
- Documentation

**Requirements:**
- Visual Studio 2019 or later
- SQL Server
- Windows 10/11

Use Visual Studio to compile the source code. All details are available in the README.md file.

Enjoy your work!
*** Gizli metin: alıntı yapılamaz. ***
Thank you.
 

Zigmu

KY Üye
KAYIT
2 Eki 2025
Mesajlar
40
Tepki puanı
3
thanks for your effort

Is that modernization project?
maybe you can put which c++ version used as well as ko version
 
Anasayfa Kayıt ol Giriş yap
Üst Alt